Category Archives: Uncategorized

Version 1.1 published

New release comes with Unity 5 support.( No more Unity Pro licence required!)

– PortAudio plugin structure changed to x86/x86_64
– added a 64 Bit version of the PortAudio.dll
– removed the options for Sample Rate, DSPBuffer and DSP Buffers as this is now handled via the
AudioSettings from your Unity Project
– The AudioListener is now attached to the main camera as you can’t have an AudioSource and an
AudioListener on the same GameObject if you use a custom DSP filter script.

Documentation update

Another good news is that i figured out how to configure the JACK Audio System so you can use your ASIO soundcard for audio out when using JACK4U. Just look into the documentation where i explain the Qjackctl settings.